Happy Thanksgiving!

Happy Thanksgiving everyone! Enjoy this time of year by giving thanks to family members, friends, and people you've met over the days, weeks, months, or even years. Try to eat as much as you can, but don't get fat!
On other news, I currently left the EO Atlas development team do to issues I was experiencing there. My reasons for leaving is legit, but I feel good about it. I will still be supporting Atlas, but I won't be submitting anything. The past few days since my leave, I was asked if my artwork will be released public. I'm not sure if I will release the art I made, since they were made for Atlas, so don't get any hopes up. I hope everyone understands my leaving, but this doesn't mean I won't continue my progress on my other games. Kingdom of Endless will be worked on seriously for the next few weeks, once I get back from vacation that is. Look forward to playing!
I apologize for not updating my website daily, there's not much to say. Thanks for reading though!

An Endless private server!

Hey guys! At the moment, I'm putting together a new private server. The name of the server is, Kingdom of Endless. The project is just to see how far I can go with it. At the moment, I have a lot of new maps, shops, and I'm going to be adding in other miscellaneous things. Please register on the forums, and get your friends to join! I'm going to be releasing shortly, I just need to edit a few more things. Anyway, here are the forums.

School and News!

Since school started, I've already finished five courses. It's a lot of work to complete a certain amount of courses within a deadline, but I managed to do fine. I'm going to be finishing up a few more courses to graduate early, then I plan to focus more on Valor, Atlas, and now, Pirate Story Online? 
For those who haven't heard, I was offered a position as a pixel artist in the game development of Pirate Story Online. Zenpher offered me a position last week, and I decided to take his offer. I don't plan to be a dedicated developer of the team, but I do hope to get some things done for them. 
Valor online is going slow at the moment, our pixel artists don't seem to be much dedicators anymore. We started on a new sprite sheet, and it's looking awesome, but no one wants to finish them. Rusty and I will be working on a new GUI later on this week, and we hope someone gets that sprite sheet done.
Atlas is also going slow. I've been sick for the past two weeks, so I haven't updated anything graphics-wise. WickedFrost, Scott, and now Reuben have left the team, although Reuben said he's leaving for a temporary time. I'm the only developer on the staff who's still active now, and I want to prove myself more now, since Reuben took his leave for the time being. 
That's all the news I have now, thanks for reading!

The Forbidden Gates, event! 

Tomorrow, September 21st, 2009 3:30PM Pacific, I will be hosting an event. If you're interested in participating in the event, please meet me in town. The event will be a quest to find other people. Once finding the first person, you will then need to listen to what they say, then find the second person. I won't say what the prizes are, but they're good items to have. Credit also goes to Icealchemist and Demonhunter for donating items for the event, and Burn, Aiylish, Demonunter, and Icealchemist for participating in the event. Hope to see you all there!

Hey guys!

I haven't posted in a while, I apologize for that. Not much as been going on, but I guess I'll make a few announcements of the little things that have been going on.
Atlas, we're trying to get a release date released for the public as soon as possible, we're also trying to get a few things done before the release. I made two attempts for a new GUI, but that didn't work out so well; my first two GUIs I've ever made, not too bad, but I don't want to use it ingame. Reuben has started on his GUI, and he's doing a way better job than I can, so we're going to go with his; I'm going to be making a few more robes, a few weapons, and whatever else I decide on.
Valor, we haven't gotten much done since school began for a good majority of us. We plan to have an engine up shortly and to test the game before October. I still need to finish the GUI, write some more ideas, and I'm also waiting on Rusty to finish the sprite sheets, and for Burn to finish some tiles. Once these are done, we're going to focus on items and enviormental features.

Endless Online Atlas!

Development is going very well with Atlas; you guys won't believe how much is being added. At the moment, I'm working on the GUI for Atlas, and it's looking really good. If you want to see what I have completed so far, take a look here! If you didn't already know, I'm also working on a few quests, pixel art, and I'm mapping; a lot of work is going to completed, but well worth it. Anyway, keep updated on what's new with Atlas; a release date may be soon. To find the link, go to Online Games, then proceed to the Atlas website or forums.

Endless Online Atlas, offer!

EO Atlas is a project developed by Knight and his awesome development team and moderators. This game has brought me joy about liking EO again, just a stronger and more updated version. I've been with the community since April, or May, and decided to work on some art for them. I was offered a position a while ago, but due to an issue, my stupidity brought me nowhere. From there, I have been working on my own designs, and posted it on the EO Atlas forums. I have now been offered a position by Knight, which I thought out completely. I'm going to take Knights offer, because I would like to be part of something that everyone is going to enjoy; and an offer like this doesn't come quite often. I will be working on two projects now, EO Atlas and Valor Online. The only reason why I'm going to be working with Knight on his project is that, I've been with EO Atlas before the Valor Online project. Also, please be sure to register on the EO Atlas forums!

Click here to proceed to the EO Atlas forums!

Too many offers!

The past few weeks, I've been offered a position as a pixel artist for many online games, I'm not sure what else I can do; I'm about to explode! With Valor Online in the way, I'm  not sure if working for these games is such a good idea anymore. I would like to only focus on the game I'm developing, otherwise, I'm not going to be concentrated. One game, I was offered to create their GUI and armors, the other game offer is creating armors, weapons, and items, another game I enjoy doing art for, only armors, and the game I'm currently working on, everything! I guess I have to take a break and be honest with the people about their offers. The two games I'm going to do pixel art for is Valor Online, my game, and Atlas Online, Knights game. I've enjoyed doing pixel work for Atlas before I started the Valor Online project, so it's only fair on my part. 
Also, the Valor Online development team is working at a faster pace now. We hope to get something up and running before Summer ends. We would also like to have something to show you guys, too. Keep updated for more information about Valor Online!

Vanhawk!

Hello my friend, you’re on my mind, because you're somehow ailing, but your response to any challenge,
has always been unfailing; so I’m confident you’ll win again, hang in there, and you’ll see;
you’ll be back on top in no time, tackling life courageously.


By Joanna Fuchs

The Forbidden Gates, submissions?

Throughout the past three weeks, the submissions on the, The Fobidden Gates, forums have been closed. We were told that they're closed because of non-tagged submissions, but really, does it take three weeks to tag a submission? I was just told that Megamoogle is changing the sprite sheets; this may make sense of the delay on the submissions section of the forum. I'm curious if anything may be added to the sprite sheet, something cool perhaps? I guess we'll just have to wait to see what this new sprite sheet looks like.

Valor Online!

Our development team is still working on things that need to be completed for the game. So far, the GUI, tiles, and sprite sheets, both male and female, are still being worked on. Hopefully, the GUI and sprite sheets are completed this weekend, and that some tiles will be created. Also, two people may be recruited into our staff team. I'm not going to say any names yet, until I get confirmation. To register on our game forums, please visit the top link above, Valor Online. We ask that you only create one account, thanks!

Atlas!

A new project I'm going to start working on for an Endless Online private server, EO Atlas. I'll be creating their new, re-created GM robe. If you click on projects, located at the top, I'll be creating an Endless Online version of the blue, hooded robe I made. Hopefully this will turn out to look good. It should be rather easy, since I'm working with less depth in shading. Expect something within a week!

Welcome!

Hey! Welcome to my website. Look forward to seeing some of my pixel designs for games and a game I'm currently developing. Thank you for visiting my website!